The Design of Dune
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![Original Don Post Studios Costume Design of a Harkonnen Soldier's Helmet.](/Content/images/arrakis/design/thumbnails/harkonnen_helmet.jpg)
Original Don Post Studios concept design for a Harkonnen helmet, accomplished in ink on a 9 ½ in. x 14 in. leaf of artist's vellum.
Noted at the lower right in black ink "Harkonnen Soldier Helmet Design II".
Sold for $200, 29 July 2005 by Profiles in History
![Albert Whitlock with his Arrakeen matte.](/Content/images/arrakis/design/thumbnails/aw_matte.jpg)
A pensive Albert Whitlock with his painting of the Arrakeen valley. Although he supervised each of the Dune matte shots, this was the only one personally executed by Whitlock.
![Lynn Ledgerwood checks the alignment on another Giedi Prime establishing shot.](/Content/images/arrakis/design/thumbnails/ll_matte.jpg)
Camera and model rigger Lynn Ledgerwood checks the alignment on another Giedi Prime establishing shot, produced under the auspices of veteran matte artist Albert Whitlock, The painting - rendered by Syd Dutton - would later be enhanced with an array of live action and miniature elements.
![Production designer Tony Masters.](/Content/images/arrakis/design/thumbnails/tonymasters.jpg)
Veteran production designer Tony Masters was among the first to join Lynch's team, working closely with the director to conceptualize and then create the four divergent worlds of Dune.
![Hall of Rites live action set.](/Content/images/arrakis/design/thumbnails/hall_of_rites.jpg)
Hall of Rites: The partial live-action set - an exterior erected on the Churubusco backlot - was a narrow, open-roofed structure two hundred feet long, with an eighty-foot elevated platform at one end and ten-foot walls along the sides. The balance of the structure was achieved in matte paintings form by Albert Whitlock's unit.
![Syd Dutton adds a finishing touch to one of the Hall of Rites mattes.](/Content/images/arrakis/design/thumbnails/hall_of_rites_matte.jpg)
Syd Dutton - who worked on the paintings with Mark Whitlock - adds a finishing touch to one of the angles for the Hall of Rites matte.
![Richard Malzahn storyboards.](/Content/images/arrakis/design/thumbnails/rm_storyboards.jpg)
Richard Malzahn storyboards the Giedi Prime sequence.
Image/Caption courtesy of Eric Swenson
© 1983/84
![Brian Smithies dusts off Caladan.](/Content/images/arrakis/design/thumbnails/bs_caladan.jpg)
Model unit supervisor Brian Smithies dusts off the planet Caladan prior to shooting, The three-dimensional model was one element among many in the complex composite shot of the Atreides armada entering the Guild heighliner for its space-folding journey to Arrakis.
Image/Caption courtesy of Eric Swenson
© 1983/84